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It is closer to diablo in this regard that to most other mmorpgs.
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About the article, I think a Gameplay/Interface section describing how to move, cast, etc would be greatly informative, especially considering that this game has a notably different interface than most mmorpgs. Yes this game is 100% free, including the game and its expansions. See: FrozenPurpleCube 02:49, 1 September 2006 (UTC) Umm, this game isn't free, there's a trial, but it's only for 15 days. Maybe when I have some time I'll go into it. Still, maybe some more critical review would be nice.Īaron 04:46, 17 June 2006 (UTC) If you want to try it, do it, it is worth a try. It has kept my interest longer then any of the other MMO's, and i have played alot of them. I will admit that it takes a while to get used to, but once you rework the interface (the defualt version is rather clunky, but it can be customized more then any game I have ever played) it is great. It is unfortunate that he technology is as old as it is, however the game itself is increadibly fun if you play it for a while.
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I have to say, the game is one of the better mmo's I have played. i checked out the game during freeplay and it is not worth writing about. So, what needs to be done to this article? Well, descriptions of some of the races/classes would be nice, and exactly how does Shadowbane handle PvP? FrozenPurpleCube 01:06, 22 March 2006 (UTC) ĭont even bother, this game sucks so bad noone is gonna come to this page. Also, it's character building system has always been second to none. That having been said, it was the best game for Player vs Player, and Group(small) vs Group (small). The Siege warfare was always a sticking point. Those players who were not avid fans didn't want the work involved (sometimes over 6 months) to build a town which could be gone with one siege. It was made free 4 years after the first release in 2003. Shadowbane was pay by subscription at the time of it's release in March 2003.
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